3D Animation Reel 2021
I had the absolute joy and privilege to animate characters for RWBY and gen: Lock at Rooster Teeth. It was my first time working on a series based project, so it was a new and welcomed challenge! For RWBY, I took on many character/emotional based shots. I also requested a shot with the dragon - it was my first time animating a quadruped!
Working on gen:Lock, I had to adapt to the series' style of being animated on 2's, and mimicking an "anime" sort of feel with minimal movements and blocky actions. I have worked on a few "stop motion" styled projects before, such as Nickelodeon's Winter Refresh.
Being back in New York, I have continued my work in character based projects at Nick Jr and Noggin, where I have begun to take on larger lead roles and expanded my craft into storyboarding and some minor compositing.
RWBY Season 6 Reel
A super cut of all the shots I worked on in RWBY Season 6 for Rooster Teeth, in chronological order.
The Making of True Colors
This video contains brief breakdowns of my process in creating True Colors, including concept art, modeling and texturing, story boarding, animation tests, and final rendering!
0:07- Concept Art
0:35 - Character Models and Textures
1:19 - Animation Tests
1:37 - Storyboard/Animatic Examples
2:39 - Final Shot Breakdown